zach chan

overview problem research ideation usability testing finished product reflection

Dis⋅covered

overview

client & timeline

School project

2019.04

scope

Learn and put into practice the fundamentals of interface design through the design of a mobile application focused on a deliberate opportunity area found through research.

team members

Rupneet Atwal

Vivian Leung

Josephine Ryu

skills & tools

Flinto, Adobe Illustrator, research, usability testing, ideation sketching, UI design

problem

In light of the Syrian refugee crisis in 2017, we looked at how to help new immigrants to Canada grow accustomed to their new surroundings by making it easier to overcome language barriers and increase engagement with their community through public events and services.

research

Initially, interest in this project was sparked from the news stories circulating at the time. Research began with developing a full understanding of the domain of settling in a new country. I conducted extensive research to understand the goals and problems of the end users and we captured our findings in a persona and journey map. We identified 2 key areas to help with a new immigrant or refugee's transition into living in Canada: handling the overwhelming amount of legal work they would have to do and becoming familiar with their community to be comfortable going out and making connections with others. As this was an academic project, we chose to design something to solve the issue of integrating into a new community as it seemed more likely to let us design something more visually interesting.

ideation

Language Barriers

Making the app comfortable to use despite language barriers was a major area of focus for me. I ideated through sketches to design an onboarding process to select a user's native language and providing clear interface elements to quickly swap between languages to use the app while also learning useful English words.

One of the more experimental ideas I came up with was to create a long press interaction on the edge of the screen to trigger the language toggle UI and then let users swipe to the left if changing to the English language or to the right if they are switching to Arabic to prime the user's brain for reading the languages in their opposite reading directions. However, this proved to be too difficult to implement with the prototyping software we were using so this idea was left behind.

Other Interaction Design

Throughout the whole design process I ideated and designed interactions like long pressing on event tags to provide translations in bubbles and managing the amount of information presented to users on the map view at different levels of zooming in.

usability testing

Animated gif of translation features

Translation features

Animated gif displaying comments section of activities

Showcasing the comments section on events

Animated gif of interactions to use the search and directions features

User interactions to successfully search for directions

We designed initial iterations of the app interface with Adobe Illustrator but completed designing in the UX program Flinto so that we could capture the animated responses we had designed and conduct usability testing with an interactive prototype. I conducted informal speak aloud tests to gain qualitative feedback and find problem areas of the UI.

finished product

The final result is an interactive prototype of a mobile application I designed with my 3 team members to help refugees and new immigrants to Canada with adjusting to their new home and engaging with the community to combat the isolation that can often plague immigrants to any new country. Dis⋅covered provides information about nearby free community events, immigration and international services offices, conveniently has the ability to swap back and forth between English and other languages to help overcome language barriers.

reflection

Dis⋅Covered was a great opportunity for me to practice user-driven design through research and testing as well as experiment with unique, new designs but to also not become too attached to designs so that I can be more dynamic in my process and adapt to meet project requirements and real-world constraints.

extra zach!

  • Enjoys hiking and trying new sports
  • Not-so-secret Dungeons & Dragons Geek
  • A passion for drawing and animation
  • Absolutely LOVES Lego
  • Corgis melt my heart

hi!

I’m a UX designer specializing in web, mobile, and 3D environments. My background is in user research and front-end web development but I love to continuously learn and find inspiration in new technologies. I’m a visual thinker who loves collaborating and using my empathy to understand and succeed in new situations.

Telling stories, creating worlds, and pushing innovative boundaries has been my passion since I could first give form to my imagination using Lego bricks at the ripe age of 5. Just like how plastic bricks pushed me to take my first creative steps, I strive to create inspiring results in all the work I do.